2 games
Games: Ride platforms
Work a stint on one of the real ride platforms below, then replay on another and compare what you kept. Or test your sense of who takes the bigger cut.
Each platform plays with its own published fees and payout rules; anything missing uses the typical value for ride platforms and is labelled.
How this simulation works (inDrive)
Every platform has its own table on its simulator page; this is the first one. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutPublished range 10%–13%; the game uses the middle unless the template models tiers. | 11.5% | Platform data |
| Days before money can be withdrawnPublished: "Right away, riders pay cash and the service fee is taken from your in-app balance" | 7 d | Assumed |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Rider fare per mile, before surge | $0.95 | Assumed |
| Rider fare per minute | $0.2 | Assumed |
| Fuel and wear per mileThe IRS 2025 rate of $0.70 a mile also counts depreciation. | $0.35 | Assumed |
| Length of each shift | 150 min | Assumed |
| Average wait for a request (normal zone) | 11 min | Assumed |
| Real-world benchmark (for comparison only)Most California drivers made about $11-16 per hour after waiting time and car costs (LAO, 2020) | $11–16/hr | Typical for type |
Simulators are simplified simulations based on each platform’s published rules, for learning only, not earnings promises. Questions are built from the directory’s verified data and each answer links to its source. Rules change, so check the platform before you sign up.