1 game
Games: Stock marketplaces
Work a stint on one of the real stock marketplaces below, then replay on another and compare what you kept. Or test your sense of who takes the bigger cut.
Each platform plays with its own published fees and payout rules; anything missing uses the typical value for stock marketplaces and is labelled.
How this simulation works (Shutterstock)
Every platform has its own table on its simulator page; this is the first one. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutYou receive 15% at first (up to 40% on higher tiers) of what buyers pay. | You keep 15% | Platform data |
| Days before money can be withdrawnPublished: "Monthly, paid between the 7th and 15th" | 30 d | Platform data |
| Minimum payoutPublished: "$35" | $35 | Platform data |
| Buyer or advertiser pays per download | $1 | Assumed |
| Downloads per piece of work per month at the startMost pieces earn little; a rare one takes off. | 6 | Assumed |
| Chance a new piece becomes a hit (x10) | 4% | Assumed |
| Real-world benchmark (for comparison only)Shutterstock entry-level royalties are 10 cents or 15% per download | — | Typical for type |
Simulators are simplified simulations based on each platform’s published rules, for learning only, not earnings promises. Questions are built from the directory’s verified data and each answer links to its source. Rules change, so check the platform before you sign up.