Local gigs and shifts simulator
Batmaid work simulator
Play a few minutes as a new Batmaid worker. Every fee, payout delay and sign-up rule comes from Batmaid’s real data where we have it, and everything else is labelled.
- No cut
- Paid after 3 d (assumed)
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutNo cut is taken from your earnings. | 0% | Platform data |
| Days before money can be withdrawnTypical for this kind of work. | 3 d | Assumed |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Typical pay per hour on the board | $25 | Assumed |
| Bookings the client cancels | 8% | Assumed |
| Fixed-price tasks that run long | 25% | Assumed |
| Travel cost per mile | $0.35 | Assumed |
| Real-world benchmark (for comparison only)Varies widely | — | Typical for type |
A simplified simulation based on Batmaid’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Batmaid’s current rules.