Creator and digital products simulator
eBay Partner Network work simulator
Play a few minutes as a new eBay Partner Network seller. Every fee, payout delay and sign-up rule comes from eBay Partner Network’s real data where we have it, and everything else is labelled.
- 2.5% cut
- Paid after 30 d
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutPublished range 1%–4%; the game uses the middle unless the template models tiers. | 2.5% | Platform data |
| Days before money can be withdrawnPublished: "Monthly on or around the 10th business day by direct deposit" | 30 d | Platform data |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Buyer or advertiser pays per click | $0.06 | Assumed |
| Clicks per piece of work per month at the startMost pieces earn little; a rare one takes off. | 120 | Assumed |
| Chance a new piece becomes a hit (x10) | 4% | Assumed |
| Real-world benchmark (for comparison only)Varies widely | — | Typical for type |
A simplified simulation based on eBay Partner Network’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and eBay Partner Network’s current rules.