Local gigs and shifts simulator
Indeed Flex work simulator
Play a few minutes as a new Indeed Flex worker. Every fee, payout delay and sign-up rule comes from Indeed Flex’s real data where we have it, and everything else is labelled.
- 15% cut (typical)
- Paid after 3 d (assumed)
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutNo published percentage for Indeed Flex or its type, so the game assumes 15%. | 15% | Assumed |
| Days before money can be withdrawnPublished: "Up to 50% right after a shift through Branch, and the rest on the Friday after that work week" | 3 d | Assumed |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Typical pay per hour on the board | $20 | Typical for type |
| Bookings the client cancels | 8% | Assumed |
| Fixed-price tasks that run long | 25% | Assumed |
| Travel cost per mile | $0.35 | Assumed |
| Real-world benchmark (for comparison only)Instawork average is over $20 an hour across US markets, with some shifts up to $30 an hour | $20/hr | Typical for type |
A simplified simulation based on Indeed Flex’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Indeed Flex’s current rules.