Freelance marketplace simulator
Kmong work simulator
Play a few minutes as a new Kmong worker. Every fee, payout delay and sign-up rule comes from Kmong’s real data where we have it, and everything else is labelled.
- 13% cut
- Paid after 2 d
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutPublished range 6%–20%; the game uses the middle unless the template models tiers. | 13% | Platform data |
| Days before money can be withdrawnPublished: "Settled within 2 days of purchase confirmation, withdrawal requests daily and arrive in 1 to 2 business days" | 2 d | Platform data |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Paid bids per proposalNo paid bids in our data for this platform, so applying is free and costs only your time. | 0 | Assumed |
| Price of one bid | $0 | Assumed |
| Typical client budget per hour of work | $30 | Assumed |
| Chance a quick proposal wins (no reviews yet)A tailored proposal roughly doubles it; each 5-star review raises it. | 10% | Assumed |
| New matching posts each day | 3 | Assumed |
| Chance an unverified client never paysNo payment protection on record. | 12% | Assumed |
| Real-world benchmark (for comparison only)Varies widely | — | Typical for type |
A simplified simulation based on Kmong’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Kmong’s current rules.