Creator and digital products simulator

LearnWorlds work simulator

Play a few minutes as a new LearnWorlds seller. Every fee, payout delay and sign-up rule comes from LearnWorlds’s real data where we have it, and everything else is labelled.

  • 5.7% cut (typical)
  • Paid after 14 d
  • 3–6 minutes
How this simulation works

Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.

WhatValueSource
Platform cutLearnWorlds publishes no single percentage ("Starter $49/mo ($44/yr) + $5 per enrollment. Pro Trainer and Learning Center hav…"), so the game uses the median cut of 7 course platforms: 5.7%.5.7%Typical for type
Days before money can be withdrawnPublished: "Stripe first payout is 7-14 days after the first successful payment"14 dPlatform data
Minimum payoutThe game treats it as no minimum.Not statedAssumed
Buyer or advertiser pays per sale$14Assumed
Sales per piece of work per month at the startMost pieces earn little; a rare one takes off.0.8Assumed
Chance a new piece becomes a hit (x10)4%Assumed
Real-world benchmark (for comparison only)Varies widely—Typical for type

A simplified simulation based on LearnWorlds’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and LearnWorlds’s current rules.