Creator and digital products simulator
Mediavine work simulator
Play a few minutes as a new Mediavine seller. Every fee, payout delay and sign-up rule comes from Mediavine’s real data where we have it, and everything else is labelled.
- 30% cut (typical)
- Paid after 30 d (assumed)
- Min payout $100
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutNo published percentage for Mediavine or its type, so the game assumes 30%. | 30% | Assumed |
| Days before money can be withdrawnPublished: "Net-65, processed on the first business day of the month (January earnings paid in early April)" | 30 d | Assumed |
| Minimum payoutPublished: "$100 for most methods, $200 via eCheck or local bank transfer" | $100 | Platform data |
| Buyer or advertiser pays per page view | $0.008 | Assumed |
| Page views per piece of work per month at the startMost pieces earn little; a rare one takes off. | 1,200 | Assumed |
| Chance a new piece becomes a hit (x10) | 4% | Assumed |
| Real-world benchmark (for comparison only)Varies widely | — | Typical for type |
A simplified simulation based on Mediavine’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Mediavine’s current rules.