Creator and digital products simulator

Mighty Networks work simulator

Play a few minutes as a new Mighty Networks seller. Every fee, payout delay and sign-up rule comes from Mighty Networks’s real data where we have it, and everything else is labelled.

  • 1.3% cut
  • Paid after 84 d
  • 3–6 minutes
How this simulation works

Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.

WhatValueSource
Platform cutPublished range 0.5%–2%; the game uses the middle unless the template models tiers.1.3%Platform data
Days before money can be withdrawnPublished: "Web sales paid out via your Stripe schedule, iOS app sales arrive 8 to 12 weeks later"84 dPlatform data
Minimum payoutThe game treats it as no minimum.Not statedAssumed
Buyer or advertiser pays per member$5Assumed
Members per piece of work per month at the startMost pieces earn little; a rare one takes off.0.6Assumed
Chance a new piece becomes a hit (x10)4%Assumed
Real-world benchmark (for comparison only)Varies widely—Typical for type

A simplified simulation based on Mighty Networks’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Mighty Networks’s current rules.