Getting paid simulator
Mollie work simulator
Play a few minutes as a new Mollie worker. Every fee, payout delay and sign-up rule comes from Mollie’s real data where we have it, and everything else is labelled.
- 2.8% cut (typical)
- Paid after 7 d
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutMollie publishes no single percentage ("Per-transaction pricing, no monthly fees"), so the game uses the median cut of 17 card processing platforms: 2.8%. | 2.8% | Typical for type |
| Days before money can be withdrawnPublished: "Every business day, weekly or monthly per settings, after method-specific settlement delays" | 7 d | Platform data |
| Minimum payoutPublished: "Balance above EUR 5 normally, EUR 0 minimum with Revenue Day Payouts" | Not stated | Assumed |
| Card orders per week | 60 | Assumed |
| Orders disputed by the cardholder | 0.6% | Assumed |
| Dispute fee | $15 | Assumed |
A simplified simulation based on Mollie’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Mollie’s current rules.