Creator and digital products simulator

PartnerStack work simulator

Play a few minutes as a new PartnerStack seller. Every fee, payout delay and sign-up rule comes from PartnerStack’s real data where we have it, and everything else is labelled.

  • 7.9% cut (typical)
  • Paid after 30 d (assumed)
  • 3–6 minutes
How this simulation works

Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.

WhatValueSource
Platform cutPartnerStack publishes no single percentage ("Recurring commissions on SaaS subscriptions"), so the game uses the median cut of 3 affiliate networks: 7.9%.7.9%Typical for type
Days before money can be withdrawnTypical for this kind of work.30 dAssumed
Minimum payoutThe game treats it as no minimum.Not statedAssumed
Buyer or advertiser pays per click$0.06Assumed
Clicks per piece of work per month at the startMost pieces earn little; a rare one takes off.120Assumed
Chance a new piece becomes a hit (x10)4%Assumed
Real-world benchmark (for comparison only)Varies widely—Typical for type

A simplified simulation based on PartnerStack’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and PartnerStack’s current rules.