Online shop simulator
Yahoo! Fleamarket work simulator
Play a few minutes as a new Yahoo! Fleamarket seller. Every fee, payout delay and sign-up rule comes from Yahoo! Fleamarket’s real data where we have it, and everything else is labelled.
- 5% cut
- Paid after 14 d
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutPublished: "5% selling fee (rebranded to Yahoo! Fleamarket Nov 2023)" | 5% | Platform data |
| Days before money can be withdrawnPublished: "The sales balance is credited when the buyer confirms receipt, or 14 days after purchase if they do not." | 14 d | Platform data |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Listing fee per item listedNo listing fee in our data. | $0 | Assumed |
| Shoppers who see each listing per week | 45 | Assumed |
| Shoppers who buy at a normal price | 3% | Assumed |
| Shipping cost per order | $5.5 | Assumed |
| Orders refunded or returned | 4% | Assumed |
| Real-world benchmark (for comparison only)Etsy sales averaged about $1,600 per seller in 2024 ($12.6B across 8M sellers) | — | Typical for type |
A simplified simulation based on Yahoo! Fleamarket’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Yahoo! Fleamarket’s current rules.