Online shop simulator

Spreadconnect (SPOD) work simulator

Play a few minutes as a new Spreadconnect (SPOD) seller. Every fee, payout delay and sign-up rule comes from Spreadconnect (SPOD)’s real data where we have it, and everything else is labelled.

  • 10% cut (typical)
  • Paid after 3 d (assumed)
  • 3–6 minutes
How this simulation works

Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.

WhatValueSource
Platform cutNo published percentage for Spreadconnect (SPOD) or its type, so the game assumes 10%.10%Assumed
Days before money can be withdrawnTypical for this kind of work.3 dAssumed
Minimum payoutPublished: "No payout from Spreadconnect, you collect sales through your own store and are invoiced for production"Not statedAssumed
Listing fee per item listedNo listing fee in our data.$0Assumed
Shoppers who see each listing per week45Assumed
Shoppers who buy at a normal price3%Assumed
Shipping cost per order$5.5Assumed
Orders refunded or returned4%Assumed
Real-world benchmark (for comparison only)Varies widely—Typical for type

A simplified simulation based on Spreadconnect (SPOD)’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and Spreadconnect (SPOD)’s current rules.