Online shop simulator
TCGplayer work simulator
Play a few minutes as a new TCGplayer seller. Every fee, payout delay and sign-up rule comes from TCGplayer’s real data where we have it, and everything else is labelled.
- 10% cut
- Paid after 4 d
- 3–6 minutes
How this simulation works
Each game is one of ten templates for a kind of work, filled with this platform’s real data where we have it. Anything we don’t know is either the typical value for its platform type or a plain assumption, and is labelled so below. Demand, job volume and luck are simulated.
| What | Value | Source |
|---|---|---|
| Platform cutPublished: "Around 10% marketplace commission plus processing" | 10% | Platform data |
| Days before money can be withdrawnPublished: "Direct deposit started every Monday and Thursday, arrives in about 4 business days" | 4 d | Platform data |
| Minimum payoutThe game treats it as no minimum. | Not stated | Assumed |
| Listing fee per item listedNo listing fee in our data. | $0 | Assumed |
| Shoppers who see each listing per week | 60 | Assumed |
| Shoppers who buy at a normal price | 3% | Assumed |
| Shipping cost per order | $0 | Assumed |
| Orders refunded or returned | 4% | Assumed |
| Real-world benchmark (for comparison only)Varies widely | — | Typical for type |
A simplified simulation based on TCGplayer’s published rules, for learning only. It is not an earnings promise: real results depend on your skills, location, demand and TCGplayer’s current rules.