Unity Asset Store fee calculator
See what you actually keep on Unity Asset Store. Published fee: Publisher keeps 70%. Verified Jun 2026.
Estimates use each platform’s published fee; payment-processing costs and taxes are not included.
Worked examples on Unity Asset Store
| Amount | Estimated fee | You keep (est.) |
|---|---|---|
| $100.00 | $30.00 | $70.00 |
| $500.00 | $150.00 | $350.00 |
| $1,000.00 | $300.00 | $700.00 |
| $5,000.00 | $1,500.00 | $3,500.00 |
Based on: Publisher keeps 70%. Ranges reflect tiered or category-dependent fees.
Compare with other game and app stores like Steam
All fees →| Platform | Published fee | |
|---|---|---|
| GameDev Market | Seller keeps min 70% | Calculator → |
| itch.io | Free - creators choose their revenue split | Calculator → |
| Tebex | 5% per transaction + plan fees | Calculator → |
| Gamejolt | Seller sets cut, default keep 90% | Calculator → |
| Google Play Console | $25 one-time registration, 15%-30% commission | Calculator → |
| Steam | $100 per game via Steam Direct, ~30% store cut | Calculator → |
| Apple App Store | $99 per year, 15%-30% commission | Calculator → |
| TurboSquid | 40% base royalty up to 80% exclusive | Calculator → |
Frequently asked questions
How much does Unity Asset Store take in fees?
Unity Asset Store's published fee is: Publisher keeps 70%. Fees can vary by category, seller level, or country — always check the platform's current pricing page.
How much do I keep from $1,000 on Unity Asset Store?
Based on the published fee, you would keep approximately $700.00 from a $1,000 revenue amount on Unity Asset Store — before payment-processing costs and taxes.
How does Unity Asset Store pay out?
Unity Asset Store pays via: Bank transfer, PayPal.
Is this calculator official?
No — it is an independent estimate by FreelanceSites.net based on Unity Asset Store's published fee at the time we last verified it. Actual fees can differ by region, category, promotions, and payment method.